![]() As a rule, a Rift Guardian will drop a randomly-selected gem if and only if a character does not already have access to all Legendary Gems, where access means that the gem is: (1) equipped by the character, (2) in the character's inventory (socketed or not), or (3) in the shared stash (socketed or not). Gems equipped by or in the inventory of another character do not count. Only gems for which the character does not have access can drop. Gems always drop at Rank 0 and can be upgraded by speaking with Urshi. As of patch 2.4.0, the Rank of a gem appears in inventory or any interface panel tied to them. Rank 25 bonus: Gain an aura that slows enemies within 15 yards by 30%.Upgrading increases damage bonus by 0.3%.Increases damage against enemies under the effect of control-impairing effects by 15%.Rank 25 bonus: increases damage done against bosses (including Rift Guardians) by 25%.Upgrading increases this bonus by 0.01%.Each successful attack increases the damage its victim takes from the character's own skills by 0.8%.Rank 25 bonus: Increases damage against elites by 15% and reduces damage taken from elites by 15%.Upgrading increases duration by 1 second.Gain 20% increased damage for 30 seconds after killing an elite pack.Gems will only drop at character level 70, but have no level requirement and can be used by any character on that account. Legendary Gems can be equipped by a follower, but have no effect. This aura also (by design) triggers the primary effect.
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